Simple IPO Diagram
|
Input |
Processes |
Output |
|
Selects to play game |
Game Loads and game loop begins |
Player is presented with the game screen |
|
Player meets npc |
Interaction such as a conversation may begin or a quest/task may be requested. |
Subtitles will be shown on screen of the speech coming from the npc and if a quest is asked there will be an option to accept or decline. |
|
Player picks up item |
Item is added to inventory |
Player can then use the item |
|
Enters player details |
Details from input are stored in the program to be called back later |
Player details are called when the program talks to or informs the player. |